Friday, March 6, 2015

Ultimate Monopoly

For a stretch of time that seemed like one hundred years, we played Monopoly every day. It speedily went very low on our list of favorite games, but recently we've added a few house rules to make it a little more interesting. (We also thought it would make it faster, but that is apparently impossible.)

1. If a player lands on a monopoly that has none of its properties owned, they may buy the entire monopoly.

2. If someone rolls snake eyes or double six's while rolling to move:
    a. Everyone moves their piece to the position of the piece to the left of it on the board.
    b. Everyone moves to the chair to the left of them leaving their properties and money behind and possessing those of their new position.
    c. The player who rolled the doubles may then roll again for their turn.

3. If someone rolls a seven while rolling to move, everyone slaps the middle of the board. (We usually have free parking money there.) Player with hand on the bottom passes Go and receives their money, while the player on top goes to Jail.

4. If a player is in jail and a second player joins them, the first player is bumped into Just Visiting and loses all houses and hotels on one monopoly.

5. If a player must pay rent, they must roll the dice. If the player rolls doubles, they are released from the debt. (This rule does not apply to taxes and fines.)

Optional rule: If players are slapping the middle when a seven has not been rolled, they must pay a fee of ten dollars.

This version of the game can get pretty crazy especially when it is down to just a few players who are battling it out and building dynasties only to have their places switched. : ) We played a game of it today and enjoyed it a lot--well, actually it's not over yet. If anyone comes up with a way to significantly shorten the playing time, I'd be very grateful. : ) I'd also love to see your house rules in the comments!

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